DELIVERABLES

For the first project year (August 2014 - July 2015)

D1 Comparative analysis of modern models, methods and techniques for player-centric adaptation

D2 Enhanced model of player character suited for game adaptation control

D3 Methods of adaptation control by implicit derivation of the player character during the game play

D4 Software framework for player-centric game adaptation control (code)

D11 Detailed dissemination plan

D12 Project Web site and leaflet

For the second project year (August 2015 - July 2016)

D5 Initial game prototype (code)

D6 Demonstration of the initial field trial (videos: Rush for Gold - part 1 and Rush for Gold – part 2)

D7 Evaluation report of initial field trial and analysis of the effectiveness of the achieved adaptivity

D8 Final game prototype (code)

D9 Demonstration of the final field trial (videos)

D10 Evaluation of the second field trials and final analysis of adaptivity effectiveness

Research Fellow
Supervisor

This project has received funding from the European Union’s Seventh Framework Programme FP7-PEOPLE under grant agreement no 624184